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Peak Mountain 3

Double Ought

FA Steve Orthel and Frank Orthel
CREATED 
UPDATED 

Description

A bit thin and sustained for a newer 5.8 leader, but no stopper moves. Make sure you have enough small gear and climb carefully.

Start on a shallow corner angling up and left (it looks more difficult than it is). A very small nut can be used to protect the opening move.

Carefully work the shelf-like holds and occasional cracks, placing such pro as you can. Sling a nice rock horn and continue up, rock left, and work through the lightly overhanging but not outrageous face climbing above, negotiate a tricky small roof (probably the crux) and onto easier ground. Diagonal up and right into a short traverse to a weakness in the larger roof, slinging long through here.

Finagle some sub-optimal gear and crank through the juggy roof at the first slot anyway, savoring the exposure. Not quite as glorious as the Zoo View roof move, but pretty good.

Romp up and right to find a rap station slung around a large boulder under the final monster roof where First In Flight and Super Crimp begin.

Location

On the left side of the face above the steep ascent gully that leads to the Hanging Garden.

Hike up the gully. Leave most of your stuff at the bottom. The base of the route is in a small flat area before a large tree just past the most difficult part of the gully (an exposed 5.1-ish move over a large block).

Protection

Lots of small gear, nothing larger than #1 C4. RPs may be helpful here and there.

Consider anchoring the belayer to the large tree up slope a little since the first moves are a little thin with small pro and a fall could take both on a fatal tumble.

Descent

A single 70m can rap directly from the boulder station into the gully (just below the hard move in gully). A 60m will get you to the base of the route with rope stretch.

Alternately, go left and rap down into the Hanging Garden and hike back down the ascent gully.