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Peak Mountain 3

Edge of Darkness (AKA: Pocket Problem)

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Description

A future Tulsa CLASSIC. A really fun problem that doesn't let up until the very end. Start low matched on a small crimp rail and reach left into a series of 3-4 pockets. Throw for a wavy and sloping slot and finish the top-half with some surprisingly reachy moves.

Location

West side. Near the tall bolted walls.

Protection

1-2 pads